When struck in combat inflicts 3 Arcane damage to the attacker. This is an Uncategorized Spell. https://rwbxetk.weebly.com/blog/dmg-equipment-company. Added in Classic World of Warcraft. Always up to date. Sep 09, 2015 Mind Flay's penalty is a bit odd. A regular 3 second cast (with slow) should get around 81.4% of spell damage. I can't find any logic behind it but I am finding a 45.7% spell dmg coefficient for Mind Flay, so it seems to have a custom coefficient. Only real reson to convert to Chaos was Reflect. Mac advanced cleaner. With Totems this point makes no sense, as you dont get kileld by reflect anyway. Apeps is a whle diffrent story, it has very high castspeed and added damage to spells, which was really special befor 2.0. Now you will get the same result with a high castspeed + added fire to spells rare wand. Should really have buffed up Apeps by alot. This mod has been replaced by specific elemental dmg as extra chaos and is not available anymore. This change has been made due to interactions with conversions, where every step of the conversion would get the added chaos dmg resulting in way more added dmg then intended.
![Dmg Dmg](/uploads/1/3/4/3/134372617/411940235.jpg)
Is Chaos Dmg Spell Dmg Wow Download
Hello there. Information of this seems sparse. I'm looking at fine details, not just matter-of-fact.
I'm wondering how damage/healing items work.
Specifically:
What does this do: [up to 40 damage / healing] ?
What does this do: [+40 damage]?
What does this do: [+40 healing]?
I believe these are based on cast times for the maximum effect .. but 'up to X damage'? does that mean 1dX RNG? Up to 40 damage is 1d40 damage? AVG~20?
Cast time matters. An instant cast, as a wand, cannot expect those rewards. But what about wands with +damage or +healing? Healing wands are very sought after.
Is there a difference between [up to] damage vs +damage . or [up to] healing vs direct +healing
Anyways, an explanation of +damage +healing items would be appreciated. It's probably simple, yet elusive to me. Thanks!